An object ‘Connection’ is created in the following example. After creation of this object all its properties are outputted, including connection Address.
public class ConnectionParameters : NETStrategy
private Connection myConnection = Connection.CurrentConnection; //create connection object.
public override void Init()
//outputting of all the information about the current connection.
"\nConnection name : \t" + myConnection.Name+
"\nConnection address : \t" + myConnection.Address+
"\nConnection login : \t" + myConnection.Login+
"\nIs passwod saved? : \t" + myConnection.IsSavePassword+
"\nConnection password : \t" + myConnection.Password+
"\nSLL on? : \t" + myConnection.IsUseSSL+
"\nProtocol version : \t" + myConnection.ProtocolVersion+
"\nIs HTTP connection: \t" + myConnection.IsHTTPConnection+
"\nConnection status : \t" + myConnection.Status+
"\nIs proxy connection : \t" + Connection.ProxyEnabled+
"\nProxy user : \t" + Connection.ProxyUser+
"\nProxy password : \t" + Connection.ProxyPassword+
"\nProxy adress: \t" + Connection.ProxyAddress
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